Fenrir. PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. Others that can synergise well are Vulcan, Zeus, Thoth and Ra. when destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. Start Cooldown: 13s. This consumable heals 150 Mana over 25 seconds. Cooldown - 140s. Cooldown - 140s. I max the 3 before the 1 as it allows you to output more damage, and I think the leap's CC and mobility is useful enough without more damage. Despite the warnings and prophecies he would tear Odin apart at Ragnorok and devour the earth and sky, they did not end Loki's son. The Hide of the Urchin build mitigates roughly. Biting a Crowd Control immune target deals the damage but ends his Ultimate. PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 35% damage. ( Cooldown: 15s. Fenrir gains increased protections and pounces to his ground target location. Please verify that you are not a bot to cast your vote. PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps. Others like Da Ji, Susano and Erlang can do the same, so be wary. Fenrir rears back and howls, inspiring himself with a Physical Power and Lifesteal Buff. The build is from a YouTuber called Incon. Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 3s. While casting this ability Fenrir is immune to knockups. [god] => Array Abilities that function like basic attacks do not benefit from this. Using this item will allow you to teleport up to 45 units away instantly, leaving behind a trail of wildfire that burns Enemies that pass through it for 20 (+ 4 per level) True Damage every 0.5s for the next 4s. Want to support SmiteFire with an ad-free experience? Ok, essentially. Learn more about Fenrirs abilities, Items, Relics. This consumable heals 250 Health over 25 seconds. AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 40%. Can only trigger once per enemy per ability. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. So, I suggest you should use Fenrir jungle, support. Smite is an online battleground between mythical gods. Cooldown - 120s. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Later on your base mana will increase with levels and itemisation, so you can be more liberal in using this ability for sustain and damage with your 3. On use, this Relic also Roots Enemies in the area for 1s. This is a great answer whether or not you agree with itgood explanations that cover your reasoning. First of all i dont really like telling people how to play these are just guidelines what i try and fulfill when i am playing these roles so if i get a low score for this guide for not going in depth that's ok with me i just don't like people telling you this is how you should play or GTFO. Woof Woof!! I'm using Ullr as a template but others such as Anhur and Hou Yi can do the same. . At full runes, the leap stuns the enemies hit. 1. Patch 7.7 by PartyOnTuesday - 1 year ago. Can a full Fenrir dmg build work in Clash Conquest and Joust? They should have slain the wolf-beast Fenrir, but they chose instead to bind him. ) Fenrir is a New SSR DPS simulacra. Harass enemies with combo Skill 3 (Brutalize) + Skill 2 (Seething Howl). Vote received! This guide has not yet been updated for the current season. Best build Achilles: Solo, Jungle, Support. Want to support SmiteFire with an ad-free experience? This item is only available to Assassins and Warriors. [god_id] => 5 [notes] => Gods in jungle with impactful teamfighting ultimates can easily peel for their team and completely mitigate your usefullness, getting their squishies to safety and nuking you in the process. Fenrir has no utility past his ult, so building too defensively will make you ignorable. PASSIVE - Your relics receive 40s Cooldown Reduction.
GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them. and if youre up against less healing oriented gods, which seem to be prevalent currently due to the nerfs to some antiheal items. SMITEFire is the place to find the perfect build guide to take your game to the next level. aura allied gods within 70 units have their physical protections increased by 15 and their hp5 increased by 25. at 55 stacks this item evolves, providing an aura of 10 physical protection and 10 magical protection. Second Core Item As an assassin, you will want your opener to be something that amplifies Fenrir's ganking and high damage potential. PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Unchained, Brutalize, and Ragnarok gain additional benefits when used at maximum Runes and the Runes are consumed. the reduced damage is redirected to you as magical damage. This ability will be your best friend in pestering the other team and setting up for your team's damage. [god] => Array We recommend starting with manikin scepter, eye of the jungle, bumba's. PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Keep in mind, this ability follows through dashes and roots, so hunters like Cernunnos and Medusa are vulnerable to this tactic. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. You could go Eye AA fen with berserkers atm or even crit Fen, Slashin' Like Guns and Roses (Season 8 Jungle Fenrir Guide). ( As Bruiser its quite simple just support your lane if people call out for help do the best you can to support them. Copyright 2019 SMITEFire | All Rights Reserved. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. He has ability good at ganking and 1vs1 potential. Fenrir gains increased protections and pounces to his ground target location. 1. At full Runes, the leap Stuns the enemies hit. This guide has not yet been updated for the current season. They should have slain the wolf-beast Fenrir, but they chose instead to bind him. AURA - Enemy gods within 55 units have their Magical Power reduced by 50. Ne Zha Solo Gameplay (SMITE Conquest) Mast 129K subscribers Subscribe 1.1K 46K views 3 months ago #nezha #smite #solo Do damage but be tanky and heal big Where. [scoreVal] => 1 ) [god] => Array A Very Strong Build. When first striking a revealed target they take an additional 20 + 50% of your Physical Power. [notes] => I find that any hunter with a hard CC and mobility that can avoid brutalise is very hard to lock down and can play around Fenrir quite easily. You can see the most recently updated guides on the browse guides page. Can be upgraded at level 20. Later on it is still useful for damage. High mobility Copyright 2019 SMITEFire | All Rights Reserved. (Bruiser) Warrior's Axe. Fenrir's 1 is great escape tool. At full runes, the buff is increased by 50%. [scoreVal] => 2 Morningstar -> Hydras Star -> Hydras Lament. If you like Fenrir support, you can refer this way. Passive When your ultimate ability has finished casting, you gain a shield equal to 90% of your protections from items and abilities for 5s. Cooldown - 120s. It gives a blend of KILLER Damage with Solid Defense. [scoreVal] => 1 Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Assisting with a kill will grant Fenrir 3 Runes. SmiteGuru 2014-23. Buff Duration: 6s. Data provided by Hi-Rez Studios. Vote received! It is only two steps! That being said if you do decide to go all damage Fen you can't forget Sledge. ( This section will discuss the recent trend with building Fenrir like a solo laner, prioritzing bruiser items over pure damage, the issues I have with this, and the reasons why I beleive it to be an unsuccessful pathway to build Fenrir, especially within the Jungler role. Copyright 2019 SMITEFire | All Rights Reserved. I like frenzy if I know my ADC and Mid can go wild and frag out, also upgraded heavenly wings with Frenzy makes for one hell of a scary Hunter as people seldom expect the fatalis effect with high damage. At full runes, each strike gains 15% additional Physical Power scaling. Damage: 85/145/205/265/325 (+95% of your Physical Power), Damage: 45/75/105/135/165 (+50% of your Physical Power), Damage: 200/275/350/425/500 (+120% of your Physical Power). Aura You gain 8 gp5 if you have the lowest gold on your team. PASSIVE - While in the jungle you gain 15% Power and 12% Protections. That being said, his item choices aren't terrible, but you should never opt for items that have only defensive stats like Mark, Midgardian Mail or Hide (unless they have 5 auto-attackers or something). If you have over 200 Physical Power, your ability bonus damage scales up. Unchained this can only occur once every 45 seconds. Each stack provides 2.5% Critical Strike Chance and 5 Physical Power. Search Reddit posts and comments - see average sentiment, top terms, activity per day and more ) Blink Rune. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s. [url] => anubis You missed a point in your ult at level 17. I'd say Pridwen is core on Fen support cause the shield appears as soon as you go CC immune. At full runes, each strike deals 75% damage to nearby enemies. When Ragnarok arrives, Fenrir grows massive in size, becoming immune to crowd control while moving faster. ( While the Blood Shield is active you gain +10% movement speed. 1. Physical Power: 10/20/30/40/50. Please verify that you are not a bot to cast your vote. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. each stack provides 8 physical power and 3% physical lifesteal. If there was an enemy in the radius, he strikes them 4 times, dealing damage with each strike and hits enemies around the target for 60% of the damage. Can only occur once every 60s. For more information, please see our Find top Erlang Shen build guides by Smite players. Array ALL HAIL OUR HYBRID FENRIR BUILDS FOR EASY ELO! PROS Caduceus Shield: 2500 gold, 30 Power, 35 of both protections, and 100, and gives an aura that boosts healing. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shields initial Health and slows targets by 25% for 3s. They can be petty, churlish, and worst of all, wrong. It can be used for early wave clear and harrassment in lane, as it damages in an area around your target. Thor, Fenrir, Ravana, Serqet, Nemesis, Pele, camazotz is a good bruiser because her lifesteal (not tank),awilix have a nice passive to replace the non-damage tank build. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. All rights reserved. [god] => Array I would go with a bruiser type build too. SmiteGuru - Smite's best source for player profiles, god stats, smite matches, elo rankings, smite guides, and smite builds. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Every hit from a Basic Attack activates 1 Rune, up to a max. 4 LeoJormungand96 2 yr. ago Oh, okay. Want to support SmiteFire with an ad-free experience? Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections. Bruiser warwick. Fenrir is a New SSR simulacra that introduce into Tower of Fantasy. This effect reaches a maximum of 6% Maximum Health damage at 350 Physical Power. Please consider supporting us by whitelisting us in your ad blocker! When your ultimate is activated, you will become CC immune, gain movement speed and will have an attack cone in front of you, biting an enemy god will pick them up, you can then carry them in any direction for the duration of the ability, or until they become CC immune, which will cancel your ultimate. Please consider supporting us by whitelisting us in your ad blocker! Ravana! Fenrir is a Assassin God has high damage, good sustain. Damage: 95/155/215/275/335 (+80% of your physical power). Fenrir gains efficiency as he attacks. This effect is not interrupted by damage but is interrupted by hard Crowd Control. . Biting a cc immune target deals the damage but ends his ultimate. Using this item will allow you to teleport up to 45 units away instantly. What are the consequences for their mistakes? Join the leading SMITE community.Create and share God Guides and Builds.
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